![]() "Enable configuration of low-level audio channel parameters. "Show Advanced Audio Settings (Reopen menu)", By enabling this, you can simulate the distortion it would add to a game's sound.", "The Game Genie cheat device could inadvertently introduce sound distortion in games. If there is no database present, it will default to NTSC.", and press Alt+E to save a screenshot on the Nestopia installation directory in a folder called screenshots. 'Auto' will use the NstDatabase.xml database file for aspect ratio autodetection. Nestopia: Change Palette to YUV in Options > Video. "RetroArch's aspect ratio must be set to 'Core Provided' in the Video settings. "Mask out (horizontally) the potentially random glitchy video output that would have been hidden by the bezel around the edge of a standard-definition television screen.", "Mask out (vertically) the potentially random glitchy video output that would have been hidden by the bezel around the edge of a standard-definition television screen.", "cxa2025as" /* TODO/FIXME - is this correct ? */ Struct retro_core_option_v2_category option_cats_us = , * - Will be used as a fallback for any missing entries in * - Will be used as a fallback in the event that frontend language Nestopia is an open source NES/Famicom emulator written in standard C++, focused on delivering as accurate emulation as possible. * - All other languages must include the same keys and values * arrays containing options with a single value It includes special features such as Power Glove. * - 1.1: Support generation of core options v0 retro_core_option_value The original Nestopia allowed customization of colors, sounds, and graphics. * (previously required RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION = 1) * RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION is >= 1 * - 1.2: Use core options v1 interface when * on platforms/compilers without BOM support And so, you have the RGB value for the NES colors. Look which of the bitmap colors look identical to the NES colors. On the same TV, show a PC bitmap file that includes various colors. * - Added HAVE_NO_LANGEXTRA flag to disable translations Take an NES ROM that displays all the various colors. * - libretro_core_options_intl.h includes BOM and utf-8 * - 1.3: Move translations to libretro_core_options_intl.h * - 2.0: Add support for core options v2 interface
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